Firefox crashes
Firefox crashes a lot.
Firefox 39.0 Crash Report [@ CContext::CaptureStateImpl<T>(SAPIPipelineState*) ]
Search Mozilla Support for Help ID: a0683695-9546-4855-b4ff-174d02150717 Signature: CContext::CaptureStateImpl<T>(SAPIPipelineState*)
Signature CContext::CaptureStateImpl<T>(SAPIPipelineState*) More Reports Search UUID a0683695-9546-4855-b4ff-174d02150717 Date Processed 2015-07-17 19:54:21.371635 Uptime 2475 Last Crash 9314 seconds before submission Install Age 272196 since version was first installed. Install Time 2015-07-14 16:18:11 Product Firefox Version 39.0 Build ID 20150630154324 Release Channel release OS Windows NT OS Version 6.1.7601 Service Pack 1 Build Architecture x86 Build Architecture Info GenuineIntel family 6 model 15 stepping 6 | 2 Crash Reason EXCEPTION_ACCESS_VIOLATION_READ Crash Address 0xffffffffffffffe1 User Comments App Notes
AdapterVendorID: 0x1002, AdapterDeviceID: 0x9501, AdapterSubsysID: 00000000, AdapterDriverVersion: 8.970.100.7000 D2D? D2D1.1? D2D1.1+ D2D+ DWrite? DWrite+ D3D11 Layers? D3D11 Layers+ WebGL? EGL? EGL+ GL Context? GL Context+ WebGL+
Processor Notes i-6e060999.7529:2015; MozillaProcessorAlgorithm2015; skunk_classifier: reject - not a plugin hang EMCheckCompatibility
True
Winsock LSP
MSAFD Tcpip [TCP/IP] : 2 : 1 : %SystemRoot%\system32\mswsock.dll
MSAFD Tcpip [UDP/IP] : 2 : 2 : MSAFD Tcpip [RAW/IP] : 2 : 3 : %SystemRoot%\system32\mswsock.dll MSAFD Tcpip [TCP/IPv6] : 2 : 1 : MSAFD Tcpip [UDP/IPv6] : 2 : 2 : %SystemRoot%\system32\mswsock.dll MSAFD Tcpip [RAW/IPv6] : 2 : 3 : RSVP TCPv6 Service Provider : 2 : 1 : %SystemRoot%\system32\mswsock.dll RSVP TCP Service Provider : 2 : 1 : RSVP UDPv6 Service Provider : 2 : 2 : %SystemRoot%\system32\mswsock.dll RSVP UDP Service Provider : 2 : 2 : MSAFD RfComm [Bluetooth] : 2 : 1 : %SystemRoot%\system32\mswsock.dll
Adapter Vendor ID
0x1002
Adapter Device ID
0x9501
Total Virtual Memory
4294836224
Available Virtual Memory
3168976896
System Memory Use Percentage
51
Available Page File
17815011328
Available Physical Memory
2100211712
Bugzilla - Report this bug in Firefox Core Plugins Toolkit Related Bugs
1176147NEW --- crash in CContext::CaptureStateImpl<T>(SAPIPipelineState*)
Crashing Thread Frame Module Signature Source 0 d3d11.dll CContext::CaptureStateImpl<1>(SAPIPipelineState*) 1 d3d11.dll CContext::PerformDelayedDeviceContextStateSwap() 2 d3d11.dll NOutermost::CDevice::FlushDeletionPool(bool) 3 d3d11.dll CContext::PerformAmortizedRenderOperations() 4 d3d11.dll TOptImmediateContext::AcquireDevCtxIfaceNoSync() 5 d3d11.dll CContext::ID3D11DeviceContext1_IASetPrimitiveTopology_Amortized<1>(ID3D11DeviceContext1*, D3D_PRIMITIVE_TOPOLOGY) 6 d2d1.dll CHwShaderState::SendState(CD3DDeviceLevel1*, unsigned int) 7 d2d1.dll CD3DDeviceLevel1::DrawDynamicVB(CDeferredRenderingManager&, CHwShaderState*, bool*, unsigned int*, unsigned int*) 8 d2d1.dll CD3DDeviceLevel1::ProcessDeferredOperations(CDeferredRenderingManager&) 9 d2d1.dll CHwSurfaceRenderTarget::FlushQueuedOperations(FlushReason::Enum, float) 10 d2d1.dll CDeferredRenderingManager::AddPooledEffectToBatchedList(CPooledEffect*) 11 d2d1.dll CHwSurfaceRenderTarget::AddImageBrushGraphEffectsToBatchedList(CHwSurfaceRenderTarget::ImageBrushGraph*) 12 d2d1.dll CHwSurfaceRenderTarget::FillAliasedRectangle_DImage(D2D_RECT_F const*, RTDrawData const*) 13 d2d1.dll CHwSurfaceRenderTarget::FillAxisAlignedAntiAliasedRectangle_Cutout(D2D_RECT_F const*, RTDrawData const*, BlendSet const*, bool*) 14 d2d1.dll CHwSurfaceRenderTarget::FillNonOverlappingRectangles(D2D_RECT_F const*, unsigned int, D2D_MATRIX_3X2_F const*, BatchedBrush*, D2D_MATRIX_3X2_F const*, BatchedBrush*, D2D_MATRIX_3X2_F const*, float*) 15 d2d1.dll CHwSurfaceRenderTarget::FillRectangle(D2D_RECT_F const*, BatchedBrush*) 16 d2d1.dll CCommand_FillRectangle::Execute(ICommandTarget*) 17 d2d1.dll BatchCommandWork::ExecuteConsumer() 18 d2d1.dll PCChainManager::Execute(unsigned int) 19 d2d1.dll CHwSurfaceRenderTarget::ProcessBatchImpl(ListElem<CBatchBase, null_type>*) 20 d2d1.dll CHwSurfaceRenderTarget::ProcessBatch(FlushReason::Enum, ListElem<CBatchBase, null_type>*, unsigned __int64*, unsigned __int64*, long*, bool*) 21 d2d1.dll CBatchSerializer::FlushInternal(FlushReason::Enum) 22 d2d1.dll DrawingContext::FlushInternal(FlushReason::Enum) 23 d2d1.dll DrawingContext::StartCommand<CCommand_FillRectangle>() 24 d2d1.dll DrawingContext::FillRectangle(D2D_RECT_F const*, ID2D1Brush*) 25 d2d1.dll D2DDeviceContextBase<ID2D1RenderTarget, ID2D1DeviceContext, ID2D1DeviceContext>::FillRectangle(D2D_RECT_F const*, ID2D1Brush*) 26 xul.dll mozilla::gfx::DrawTargetD2D1::FillRect(mozilla::gfx::RectTyped<mozilla::gfx::UnknownUnits> const&, mozilla::gfx::Pattern const&, mozilla::gfx::DrawOptions const&) gfx/2d/DrawTargetD2D1.cpp 27 xul.dll gfxSurfaceDrawable::DrawInternal(gfxContext*, gfxRect const&, mozilla::gfx::IntRectTyped<mozilla::gfx::UnknownUnits> const&, bool, GraphicsFilter const&, double, gfxMatrix const&) gfx/thebes/gfxDrawable.cpp 28 xul.dll gfxSurfaceDrawable::Draw(gfxContext*, gfxRect const&, bool, GraphicsFilter const&, double, gfxMatrix const&) gfx/thebes/gfxDrawable.cpp 29 xul.dll gfxUtils::DrawPixelSnapped(gfxContext*, gfxDrawable*, gfxSize const&, mozilla::image::ImageRegion const&, mozilla::gfx::SurfaceFormat, GraphicsFilter, unsigned int, double) gfx/thebes/gfxUtils.cpp 30 xul.dll mozilla::image::imgFrame::Draw(gfxContext*, mozilla::image::ImageRegion const&, GraphicsFilter, unsigned int) image/src/imgFrame.cpp 31 xul.dll mozilla::image::RasterImage::DrawWithPreDownscaleIfNeeded(mozilla::image::DrawableFrameRef&&, gfxContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, mozilla::image::ImageRegion const&, GraphicsFilter, unsigned int) image/src/RasterImage.cpp 32 xul.dll mozilla::image::RasterImage::Draw(gfxContext*, mozilla::gfx::IntSizeTyped<mozilla::gfx::UnknownUnits> const&, mozilla::image::ImageRegion const&, unsigned int, GraphicsFilter, mozilla::Maybe<mozilla::SVGImageContext> const&, unsigned int) image/src/RasterImage.cpp
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Alle svar (1)
hello, could you provide your latest few submitted crash reports? please enter about:crashes into the location bar, copy the latest few report ids from there starting with bp- & paste them here into a forum reply. this will give us a better understanding what may be triggering those crashes.
edit: thread continues at /questions/1072868
Ændret af philipp den