Graphical problems on Surface Pro X (arm64)
Using the arm64 version of Firefox on a Surface Pro X causes several graphical issues. These issues started either with a update of Firefox or drivers.
This topic has already been reported, please see here for more information and documentation: Reddit: https://www.reddit.com/r/firefox/comments/182iojx/firefox_arm64_graphical_problems_on_surface_pro_x/ Mozilla Connect: https://connect.mozilla.org/t5/discussions/firefox-arm64-graphical-problems-on-surface-pro-x/m-p/52086
What can be done to report this issue and help it getting fixed?
Ŋuɖoɖo si wotia
Rendering issues on Surface Pro X is currently tracked by Bug 1852440.
Try changing gfx.webrender.software to true in about:config then restart the browser.
Xle ŋuɖoɖo sia le goya me 👍 9All Replies (3)
Ɖɔɖɔɖo si wotia
Rendering issues on Surface Pro X is currently tracked by Bug 1852440.
Try changing gfx.webrender.software to true in about:config then restart the browser.
Thank you, this worked for me!
Seems the ANGLE renderer is causing these graphical glitches. After disabling gfx.webrender.force-angle and restarting Firefox, they seem gone.
P.S. On second check - this option also enables the software rendering.
P.S. After some more testing - software rendering with OpenGL works more fluid (scrolling doesn't stutter) than the D3D11 one.
Bundyo trɔe