לאתר זה תהיה פונקציונליות מוגבלת בזמן שאנו מתחזקים אותו לשיפור החוויה שלך. אם מאמר מסויים לא פותר את הבעיה שלך וברצונך לשאול שאלה, קהילת התמיכה שלנו מחכה לעזור לך ב־Twitter תחת ‎@FirefoxSupport וב־Reddit תחת ‎/r/firefox.

חיפוש בתמיכה

יש להימנע מהונאות תמיכה. לעולם לא נבקש ממך להתקשר או לשלוח הודעת טקסט למספר טלפון או לשתף מידע אישי. נא לדווח על כל פעילות חשודה באמצעות באפשרות ״דיווח על שימוש לרעה״.

מידע נוסף

web starts reloading infinitely

  • 4 תגובות
  • 0 have this problem
  • 5 views
  • תגובה אחרונה מאת 6redvvest9

more options

WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. THREE.WebGLRenderer: Context Lost. 5 three.module.js:28674:11 THREE.WebGLRenderer: Context Restored. 5 three.module.js:28682:11

I got these errors on my console when I load the page. Everything is correct, but after doing some actions (button clicks or text inputting), the web is crashing, and I get these errors in the console, and it starts infinitely reloading.

You can try it here: https://west.software/

WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. WebGL warning: <Present>: Swap chain surface creation failed. WebGL context was lost. THREE.WebGLRenderer: Context Lost. 5 three.module.js:28674:11 THREE.WebGLRenderer: Context Restored. 5 three.module.js:28682:11 I got these errors on my console when I load the page. Everything is correct, but after doing some actions (button clicks or text inputting), the web is crashing, and I get these errors in the console, and it starts infinitely reloading. You can try it here: https://west.software/

כל התגובות (4)

more options

Does it still happen in a new profile? An easy way to test a new profile is to install Developer Edition and see if it happens there or refresh your existing profile.

more options

Thank you, for your answer!

Unfortunatelly it didn't help.

As i noticed the error is related to this line: frameloop="always" when I change it to frameloop="demand", web works good, but I wanna use "always"

The importang thing I noticed that before infinite reloading CanvasRender is usin 98 CPU


import React, { Suspense } from "react"; import { Canvas } from "@react-three/fiber"; import { Decal, Float, OrbitControls, Preload, useTexture } from "@react-three/drei";


import CanvasLoader from "./Loader"



const Ball = (props) => {

 const [decal] = useTexture([props.imgUrl])
 return (
   <Float speed={.005} rotationIntensity={1} floatIntensity={2}>
     <ambientLight intensity={.25} />
     <directionalLight position={[0, 0, .05]} />
     <mesh castShadow receiveShadow scale={2.75}>
       <icosahedronGeometry args={[1, 1]} />
       <meshStandardMaterial
         color="#8176AF"
         polygonOffset
         polygonOffsetFactor={1}
         flatShading
       />
       <Decal position={[0, 0, 1]} rotation={[2 * Math.PI, 0, 6.25]} flatShading map={decal} />
     </mesh>
   </Float>
 )

}

const BallCanvas = ({ icon }) => {

 return (
   <Canvas
     frameloop="always"
     gl={{ preserveDrawingBuffer: true }}
   >
     <Suspense fallback={<CanvasLoader/>}>
       <OrbitControls
         enableZoom={false}
       />
       <Ball imgUrl={icon} />
     </Suspense>
     <Preload all />
   </Canvas>
 )
</pre>

}

export default BallCanvas;

more options

The site fails to load for me with WebGL disabled (webgl.disabled set to true in about:config) which can also happen if there is a graphics failure. Since it is only being used for some ball decorations, it should be able to fail gracefully and load without them.

more options

for me it is set to true, but the problem is still here