為了改善您的使用體驗,本網站正在進行維護,部分功能暫時無法使用。若本站的文件無法解決您的問題,想要向社群發問的話,請到 Twitter 上的 @FirefoxSupport 或 Reddit 上的 /r/firefox 發問,我們的社群成員將很快會回覆您的疑問。

搜尋 Mozilla 技術支援網站

防止技術支援詐騙。我們絕對不會要求您撥打電話或發送簡訊,或是提供個人資訊。請用「回報濫用」功能回報可疑的行為。

了解更多

lines drawn in canvas element are blurry, fuzzy in FF 10

  • 2 回覆
  • 1 有這個問題
  • 2 次檢視
  • 最近回覆由 PJAL

more options

I searched for blurry, fuzzy and antialiasing and found no solved replies in FireFox Help.

This code works correctly but the lines are blurry, fuzzy and wider than 1 px. This appears to be related to antialiasing. I read where there is now a built in antialiasing switch in the canvas element but none of the HTML5 references I found list this attribute.

When I enable "div" borders style="border-style:solid;" these lines are drawn correctly.

function triangle() { var c=document.getElementById("botCanvas"); var ctx=c.getContext("2d"); ctx.beginPath(); ctx.moveTo(20,20); ctx.lineTo(20,100); ctx.lineTo(70,100); ctx.closePath(); ctx.stroke(); }

I searched for blurry, fuzzy and antialiasing and found no solved replies in FireFox Help. This code works correctly but the lines are blurry, fuzzy and wider than 1 px. This appears to be related to antialiasing. I read where there is now a built in antialiasing switch in the canvas element but none of the HTML5 references I found list this attribute. When I enable "div" borders style="border-style:solid;" these lines are drawn correctly. function triangle() { var c=document.getElementById("botCanvas"); var ctx=c.getContext("2d"); ctx.beginPath(); ctx.moveTo(20,20); ctx.lineTo(20,100); ctx.lineTo(70,100); ctx.closePath(); ctx.stroke(); }

所有回覆 (2)

more options

Hi!

Sorry not to be super helpful but, have you tried to search for that in MDN? https://developer.mozilla.org/en-US/

Best, Ibai

more options

On performing additional debugging I have resolved this issue. In my canvas tag I am using inline style to set the attributes of which both width and height are included. Here is an example:

<canvas id="topCanvas" style="position:absolute; top:100px; left:100px; width:900px; height:600px; border-style:solid; border-width:2px; border-color:red;">

When I remove the width and height from the inline style and enter them separately as width="900px" and height="600px" the canvas tag works as it should.

The apparent problem is that the inline style parser is most likely not correctly configuring the underlying SVG parameters. This is a bug and should be reported as such. Can someone test the code below and confirm the same results? Run this once as is and then switch the "canvas" tag with the one that is commented out and run it again. If you concur, please reply and I will mark this question as resolved. Also, if there is a way you have to make a bug report please do.

<html>
<body>

<!--
<canvas id="topCanvas" width="900px" height="600px" style="position:absolute; top:100px; left:100px; border-style:solid; border-width:2px; border-color:red;">
-->

<canvas id="topCanvas" style="position:absolute; top:100px; left:100px; width:900px; height:600px; border-style:solid; border-width:2px; border-color:red;">

<script language="javascript">
  var canvas = document.getElementById("topCanvas");  
  var ctx = canvas.getContext("2d");  
  
 
  ctx.lineWidth = 1; 
  
  ctx.strokeStyle = "red";
  ctx.beginPath();
  ctx.moveTo(40,10);
  ctx.lineTo(600,10);
  ctx.stroke();

  ctx.strokeStyle = "green";  
  ctx.beginPath();
  ctx.moveTo(20,20);
  ctx.lineTo(600,20);
  ctx.stroke();

  ctx.strokeStyle = "yellow";
  ctx.beginPath();
  ctx.moveTo(20,30);
  ctx.lineTo(600,30);
  ctx.stroke();

  ctx.strokeStyle = "olive";
  ctx.beginPath();
  ctx.moveTo(600.5,500.5);
  ctx.lineTo(60.5,60.5);
  ctx.stroke();

  ctx.fillStyle = "maroon";
  ctx.beginPath();  
  ctx.moveTo(30, 30);  
  ctx.lineTo(150, 150);  
  // was: ctx.quadraticCurveTo(60, 70, 70, 150); which is wrong.  
  ctx.bezierCurveTo(60, 70, 60, 70, 70, 150); // <- this is right formula for the image on the right ->  
  ctx.lineTo(30, 30);  
  ctx.fill();  

 ctx.fillStyle = "rgb(200,0,0)";  
 ctx.fillRect (10, 10, 55, 50);  
  
 ctx.fillStyle = "rgba(0, 0, 200, 0.5)";  
 ctx.fillRect (30, 30, 55, 50);  


</script>
</body>
</html>

由 cor-el 於 修改