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Array bounds invalid message in debugger using webgl forcing OpenGL

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  • Last reply by patrickmc

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I am working on a project for which we will be using WebGL. I find that when I launch Firefox, attach a visual studio (2008) debugger, the start a webgl application I get the following message in the output window:

First-chance exception at 0x76a3c42d in firefox.exe: 0x000006C6: The array bounds are invalid.

In our project I am getting errors that look like memory has been stepped on during the wglCreateContext call before our system has really done anything. I've stepped through with the debugger in ASM and find that the problem seems to be related to setting up the pixel format. I do not know if the array bounds issue is contributing to my problem but a memory corruption is a real possibility.

I am working on a project for which we will be using WebGL. I find that when I launch Firefox, attach a visual studio (2008) debugger, the start a webgl application I get the following message in the output window: First-chance exception at 0x76a3c42d in firefox.exe: 0x000006C6: The array bounds are invalid. In our project I am getting errors that look like memory has been stepped on during the wglCreateContext call before our system has really done anything. I've stepped through with the debugger in ASM and find that the problem seems to be related to setting up the pixel format. I do not know if the array bounds issue is contributing to my problem but a memory corruption is a real possibility.

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Hello Kelley1954,

Thanks for contacting Mozilla Support. This question is out of our expertise for us to properly support you. I would suggest posting this question to Stackoverflow with the tags Firefox and Webgl.

Sorry we couldn't help you further with this issue.

Regards, Patrick